Scott Kim on puzzles
A short talk where Scott Kim makes a couple of interesting points about the nature of puzzles, games, and toys.
A short talk where Scott Kim makes a couple of interesting points about the nature of puzzles, games, and toys.
Oh my good god .. Ports of Call. I spent countless hours playing this on my Amiga 500 in the late 80s/early 90s. I’ll guarantee you that I won’t...
I had this recommended to me by some guys on a game developer forum, and I have to say it’s one of the few really shining examples of “easy...